Amazing!! does this tech stand any chance of making an appearance on the win32 side?
> I can't say I have tried it, but in theory, you should be able to run one > forked L4D server across a giant network of machines, including load > balancing, including live migration of server instances across multiple > machines, using mosix http://www.mosix.org/, which is pretty interesting. > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > [EMAIL PROTECTED] > Sent: Monday, November 17, 2008 4:28 PM > To: hlds_linux@list.valvesoftware.com > Subject: [hlds_linux] Data exchange over crossed child process > > This is truly the next generation the game is going to turn. > > Imagine mods development, through campaigns editions constructed over the > childs, swapping players between childs processes, maybe voice > communication through the childs processes ... > The opportunites that this system may encourage will inscrease the game > experience. > > Awesome ! > > > -----Original Message----- > > Not sure exactly what you are asking, but yes, there is bidirectional > communication between the parent process and all the children. > It isn't used for much right now, but more info could be transmitted. > Currently, > > - the parent can send concommands to all children > - the parent sees the spew from all children > - the parent sees occasional status updates from the children. This > allows, for instance, a monitoring tool to show you how many people are on > your set of servers and what map they are playing by just connecting to > one port and querying, instead of needing to connect to every running > instance. Since some systems can run up to 40-50 instances at once, this > is useful. > > > -----Original Message----- > > From: hlds_linux-bounces at list.valvesoftware.com > [mailto:hlds_linux-bounces at list.valvesoftware.com] On Behalf Of tech at > cybergate02.com > Sent: Monday, November 17, 2008 4:24 AM > To: hlds_linux at list.valvesoftware.com > Subject: [hlds_linux] Data exchange over crossed child process > > Well, the new source dedicated server as a new feature: fork command line. > > May the engine permit data exchange between the childs processes (telnet) > ? > This may be a revolution. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux