Ah, sorry, I guess this is old news... You can spawn unlimited hunters in VS mode by adding a key binding to jump to spec mode and back rapidly. There's even a youtube video showing it in action: http://www.youtube.com/watch?v=pZ2HQoHU3-E
Mark - hlds list wrote: > Playing some VS mode last night with random public players (on my own > group server, so I know nothing funny was going on at the server level). > On the first map of No Mercy (I only mention map because I have no > idea how this is pulled off or if it's map specific), we had just come > in from the street and into the room where the medicine cabinet is. > Had a panic event from the director, then got boomed just as it was > subsiding... point is, we were in that room for a bit. All during the > panic and the rush after being boomed, I found myself and my teammates > being hit very frequently by hunter pounces and attacks. I wasn't > thinking too much of it other than, "The two guys playing those > hunters are doing really well at hitting all of us, and haven't we > killed them already?"... generally just thinking, without having > suspicions of anything amiss, that it was almost like there was a > steady stream of hunters spawning outside and coming into the room to > jump us. A couple of my teammates started to catch on to something, > saying, "Shame on you guys using the hunter exploit" and such, and the > other team kind of had a laugh about it and said they'd stop. I asked > my teammates what they meant by hunter exploit, and was told there's > apparently some way to respawn immediately/almost immediately, or > spawn hunters, I wasn't clear on it... I then asked if they new > exactly how to do it, or if there was a way I could block it at the > server level, but nobody really knew. I asked the other team in chat > and basically got a "LOL, yeah right, so you guys can use it on us > now..." and "It's going to be gone with the next patch anyhow". They > had stopped doing it, and the game was going well other than that bit > of weirdness, so I just made a mental note to inquire here and > continued playing. > > So, has anyone seen/heard of this, and know details? Is it something > that can be prevented currently? The only possible clue I got out of > asking if it was something that could be blocked at the server level > was, "maybe if you can disable spectator". > > Thanks, > Mark > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux