lol after update my STEAM ID in TF2 is different 0_o
Why?

For 6 years i had:

STEAM_0:0:3104xxx

Now i have

STEAM_1:0:3104xxx

O_o

On Tue, Feb 17, 2009 at 11:31 AM, ServerAlex <servera...@gmail.com> wrote:

> Valve please fix this lag issue! Clients limits rate to 30000, AND it
> doesn't even allow that limit. Starts lagging at input data rate
> 20kb/s, which cant be exceeded.
>
> 2009/2/17 Pawel <tra...@gmail.com>:
> > .I hade the same /srcds_run: line 352:  2948 Segmentation fault
>  $HL_CMD
> > Update with -verify_all helped me.
> >
> > On Tue, Feb 17, 2009 at 10:55 AM, Evaldas Žilinskas <
> > hlds_li...@gameconnect.lt> wrote:
> >
> >> Don't get me wrong, but arrogant coding isn't popular anymore... Mail
> says:
> >>
> >> "along with an optional update for Day of Defeat: Source has been
> released"
> >>
> >> I understand, that optional part means, that you can update today or you
> >> can
> >> update your server tomorrow. People will be able to play. But today I've
> >> opened my steam, browsed the server list and on ~70% of servers I get
> the
> >> killing
> >>
> >> "Invalid Steam key size."
> >>
> >> error. Then checked the "Build: 3751" servers. Everything is OK with
> them.
> >> But how about custom OrangeBox mods? This new engine release kills most
> of
> >> the mods. It was an TF2 update, not entire OrangeBox update...
> >>
> >> "Client.dll Init()..."
> >>
> >> error? Is it so hard to check it the community part is ready for the new
> >> update, or how about the part, that would inform about the update few
> days
> >> before going public?
> >>
> >> Anyway, sad to say, Valve F.A.I.L. again :-)
> >>
> >> Evaldas
> >>
> >>
> >> ----- Original Message -----
> >> From: "Jason Ruymen" <jas...@valvesoftware.com>
> >> To: "Half-Life dedicated Win32 server mailing list"
> >> <h...@list.valvesoftware.com>; <hlds_linux@list.valvesoftware.com>;
> >> <hlds_annou...@list.valvesoftware.com>
> >> Sent: Tuesday, February 17, 2009 2:30 AM
> >> Subject: [hlds_linux] Team Fortress 2 and Day of Defeat: Source
> >> UpdateAvailable
> >>
> >>
> >> >A required update for Team Fortress 2, along with an optional update
> for
> >> >Day of Defeat: Source has been released.  Please run hldsupdatetool to
> >> >receive the update.  The specific changes include:
> >> >
> >> > - Pipebombs now get a reduced close range damage ramp up (like Rocket
> >> > Launcher & Syringe Gun)
> >> >        - Ultimately reduces damage done by pipebombs to enemies <512
> >> units
> >> > from the Demoman
> >> > - Moved the unlockable system over to the new item backend:
> >> >        - Added a warning dialog to the loadout screen telling clients
> >> when
> >> > the server they're on could not get their loadout
> >> > - Made "tf_damage_disablespread" a replicated convar, so clients can
> see
> >> > the value of it on the server they're connected to
> >> > - Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit",
> to
> >> > better explain its function now that stalemate is optional
> >> > - Protected several more commands from client exploitation
> >> > - Fixed muzzle flashes & shell ejections still playing when viewmodels
> >> are
> >> > hidden
> >> > - Server tags can now be used to include or exclude servers from the
> list
> >> >
> >> > Jason
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> >
> >
> > --
> > Pozdrawiam,
> >
> > Paweł Majewski
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
Pozdrawiam,

Paweł Majewski
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