lol after update my STEAM ID in TF2 is different 0_o Why? For 6 years i had:
STEAM_0:0:3104xxx Now i have STEAM_1:0:3104xxx O_o On Tue, Feb 17, 2009 at 11:31 AM, ServerAlex <servera...@gmail.com> wrote: > Valve please fix this lag issue! Clients limits rate to 30000, AND it > doesn't even allow that limit. Starts lagging at input data rate > 20kb/s, which cant be exceeded. > > 2009/2/17 Pawel <tra...@gmail.com>: > > .I hade the same /srcds_run: line 352: 2948 Segmentation fault > $HL_CMD > > Update with -verify_all helped me. > > > > On Tue, Feb 17, 2009 at 10:55 AM, Evaldas Žilinskas < > > hlds_li...@gameconnect.lt> wrote: > > > >> Don't get me wrong, but arrogant coding isn't popular anymore... Mail > says: > >> > >> "along with an optional update for Day of Defeat: Source has been > released" > >> > >> I understand, that optional part means, that you can update today or you > >> can > >> update your server tomorrow. People will be able to play. But today I've > >> opened my steam, browsed the server list and on ~70% of servers I get > the > >> killing > >> > >> "Invalid Steam key size." > >> > >> error. Then checked the "Build: 3751" servers. Everything is OK with > them. > >> But how about custom OrangeBox mods? This new engine release kills most > of > >> the mods. It was an TF2 update, not entire OrangeBox update... > >> > >> "Client.dll Init()..." > >> > >> error? Is it so hard to check it the community part is ready for the new > >> update, or how about the part, that would inform about the update few > days > >> before going public? > >> > >> Anyway, sad to say, Valve F.A.I.L. again :-) > >> > >> Evaldas > >> > >> > >> ----- Original Message ----- > >> From: "Jason Ruymen" <jas...@valvesoftware.com> > >> To: "Half-Life dedicated Win32 server mailing list" > >> <h...@list.valvesoftware.com>; <hlds_linux@list.valvesoftware.com>; > >> <hlds_annou...@list.valvesoftware.com> > >> Sent: Tuesday, February 17, 2009 2:30 AM > >> Subject: [hlds_linux] Team Fortress 2 and Day of Defeat: Source > >> UpdateAvailable > >> > >> > >> >A required update for Team Fortress 2, along with an optional update > for > >> >Day of Defeat: Source has been released. Please run hldsupdatetool to > >> >receive the update. The specific changes include: > >> > > >> > - Pipebombs now get a reduced close range damage ramp up (like Rocket > >> > Launcher & Syringe Gun) > >> > - Ultimately reduces damage done by pipebombs to enemies <512 > >> units > >> > from the Demoman > >> > - Moved the unlockable system over to the new item backend: > >> > - Added a warning dialog to the loadout screen telling clients > >> when > >> > the server they're on could not get their loadout > >> > - Made "tf_damage_disablespread" a replicated convar, so clients can > see > >> > the value of it on the server they're connected to > >> > - Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit", > to > >> > better explain its function now that stalemate is optional > >> > - Protected several more commands from client exploitation > >> > - Fixed muzzle flashes & shell ejections still playing when viewmodels > >> are > >> > hidden > >> > - Server tags can now be used to include or exclude servers from the > list > >> > > >> > Jason > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > > > > > > -- > > Pozdrawiam, > > > > Paweł Majewski > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Pozdrawiam, Paweł Majewski _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux