Since Valve released so late I was't able to get to test this out much
last night...  I stayed up to get the servers rolling and then went to
sleep.

Some people in the steam group went and played.  I'm reviewing the
logs now -- my server started cp_dustbowl at 23:18:37.  It crashed at
23:40:36 in mid log... was writing out a kill information to the log
and looks like it dumped.

It immediately restarted and went to cp_dustbowl again at 23:42:16.
Looks like it tanked at 23:45:04.

Fired up again at 23:46:03 and tanked at 00:25:35.  Again on dustbowl.

Then started up at 00:26:17 and ran successfully through 01:33:29,
when a map change occured and it went to cp_junction_final.

After those few hiccups from 23:18 through 00:25 it appears the server
is stable.  But perhaps we didn't have a full load the entire time,
I'm not sure...

I'll monitor it again today, but I'm not crashing exclusively on pl.

On Wed, Feb 25, 2009 at 8:39 AM, Wobak <tperrinh...@gmail.com> wrote:
> The real problem is not being lucky or unlucky.
>
> The problem is investigating ourselves to give all the needed information to
> Valve as they were asking it, and as soon as we gave all information (I gave
> a strace output, a full core dump, and an extended version of the
> debug.log), no response from Valve.
>
> On Wed, Feb 25, 2009 at 2:24 PM, Carl <aidsf...@gmail.com> wrote:
>
>> You guys must be unlucky.  Im running Ubuntu Hardy with no mods at all
>> and srcds runs great.
>>
>> Marcel wrote:
>> > same here. no server running. segfault straight after startup :/
>> >
>> > (vanilla server, no addons or mods!)
>> >
>> > _______________________________________________
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>> >
>>
>>
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