Our attack/defend server crashed a few times last night as well...

f0rkz
f7lans.com - Not your moms marble madness

On Feb 25, 2009, at 9:01 AM, Steven Sumichrast wrote:

> Since Valve released so late I was't able to get to test this out much
> last night...  I stayed up to get the servers rolling and then went to
> sleep.
>
> Some people in the steam group went and played.  I'm reviewing the
> logs now -- my server started cp_dustbowl at 23:18:37.  It crashed at
> 23:40:36 in mid log... was writing out a kill information to the log
> and looks like it dumped.
>
> It immediately restarted and went to cp_dustbowl again at 23:42:16.
> Looks like it tanked at 23:45:04.
>
> Fired up again at 23:46:03 and tanked at 00:25:35.  Again on dustbowl.
>
> Then started up at 00:26:17 and ran successfully through 01:33:29,
> when a map change occured and it went to cp_junction_final.
>
> After those few hiccups from 23:18 through 00:25 it appears the server
> is stable.  But perhaps we didn't have a full load the entire time,
> I'm not sure...
>
> I'll monitor it again today, but I'm not crashing exclusively on pl.
>
> On Wed, Feb 25, 2009 at 8:39 AM, Wobak <tperrinh...@gmail.com> wrote:
>> The real problem is not being lucky or unlucky.
>>
>> The problem is investigating ourselves to give all the needed  
>> information to
>> Valve as they were asking it, and as soon as we gave all  
>> information (I gave
>> a strace output, a full core dump, and an extended version of the
>> debug.log), no response from Valve.
>>
>> On Wed, Feb 25, 2009 at 2:24 PM, Carl <aidsf...@gmail.com> wrote:
>>
>>> You guys must be unlucky.  Im running Ubuntu Hardy with no mods at  
>>> all
>>> and srcds runs great.
>>>
>>> Marcel wrote:
>>>> same here. no server running. segfault straight after startup :/
>>>>
>>>> (vanilla server, no addons or mods!)
>>>>
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>
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