We can expect this fix today?

2009/3/19 Martin Otten <mart...@valvesoftware.com>

> We are working on a fix. The Steam Service is not used by dedicated servers
> and this assert can be ignored for now.
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
> Sent: Wednesday, March 18, 2009 7:24 PM
> To: Half-Life dedicated Win32 server mailing list;
> hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds] Team Fortress 2 Update Available
>
> Still seeing mdmps on server start and:
>
> steamservice.cpp (275) : Assertion Failed: Failed to start in-process Steam
> Service
>
> -win2k3 64x
>
>
>
> ________________________________
> From: Jason Ruymen <jas...@valvesoftware.com>
> To: Half-Life dedicated Win32 server mailing list <
> h...@list.valvesoftware.com>; "hlds_linux@list.valvesoftware.com" <
> hlds_linux@list.valvesoftware.com>; "hlds_annou...@list.valvesoftware.com"
> <hlds_annou...@list.valvesoftware.com>
> Sent: Wednesday, March 18, 2009 7:52:12 PM
> Subject: [hlds] Team Fortress 2 Update Available
>
> An optional update for Team Fortress 2 has been released.  Please run
> hldsupdatetool to receive it.  The specific changes include:
>
> Added Multicore Rendering:
> - This initial release is aimed at testing compatibility, so the option is
> OFF by default
> - To turn it on, go to the Options->Video->Advanced dialog, and check the
> "Multicore Rendering" option
>
> Other changes:
> - Several performance improvements to decals and client bone/flex setup
> - A variety of alt-tab and mode switch fixes
> - Improvements to the way the engine initializes surround sound, fixing
> some specific hardware cases
> - Fixed a crash on exit in Vista 64
>
> Jason
>
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-- 
Żuko
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