I have like 7 flare guns. Srsly, every update is getting worse and worse. 
VALVe, what are you doing?

--------------------------------------------------
From: "AnAkIn ." <anakin...@gmail.com>
Sent: Friday, May 22, 2009 4:16 PM
To: "Half-Life dedicated Linux server mailing list" 
<hlds_linux@list.valvesoftware.com>
Subject: Re: [hlds_linux] Team Fortress 2 Update Available

> I had everything but a sniper/spy unlock.
>
> ATM:
>
> 2 natascha
> 3 bonk
> 2 blutsaugher
> 2 gloves
> 2 sandvich
>
> and I've been playing for like 5 hours. Seriously, it's pissing me off. I
> even saw some people join 10 minutes and got a spy unlock -_-
>
> The chance to have unlocks has to be changed...and getting the same unlock
> fixed.
>
> 2009/5/22 Eric Riemers <riem...@binkey.nl>
>
>> http://forums.alliedmods.net/showthread.php?t=73104&page=20
>>
>> seems its because of the class limiter if i read it correct..
>>
>> On Fri, 22 May 2009 13:37:35 +0200, "Daniel Vogel" <dan...@codefreak.net>
>> wrote:
>> > We had a scout, a demoman, an engineer and a medic with sniper rifles. 
>> > I
>> > hope that gets hotfixed soon!
>> >
>> > -----Ursprüngliche Nachricht-----
>> > Von: hlds_linux-boun...@list.valvesoftware.com
>> > [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Saint
>> K.
>> > Gesendet: Freitag, 22. Mai 2009 11:13
>> > An: Half-Life dedicated Linux server mailing list
>> > Betreff: Re: [hlds_linux] Team Fortress 2 Update Available
>> >
>> > We're seeing this too, it's the other way around as well by the way.
>> >
>> > -----Original Message-----
>> > From: hlds_linux-boun...@list.valvesoftware.com
>> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kaspars
>> > Sent: vrijdag 22 mei 2009 10:57
>> > To: Half-Life dedicated Linux server mailing list
>> > Subject: Re: [hlds_linux] Team Fortress 2 Update Available
>> >
>> > Speaking of bugs... it is possible to run around being a civilian
>> > engineer
>> > having a sniper rifle. I don't know how it is done, but I saw it with 
>> > my
>> > own
>> > eyes...
>> >
>> > 2009/5/22 Brainstorm <t...@red-snow.org>
>> >
>> >> I've seen several players complain that backstabbing an enemy spy
>> > who's
>> >> holding a revolver causes the client of the backstabber to crash. I
>> > was
>> >> able
>> >> to reproduce this, 100%.
>> >>
>> >>
>> >>
>> >> -----Original Message-----
>> >> From: hlds_linux-boun...@list.valvesoftware.com
>> >> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason
>> >> Ruymen
>> >> Sent: vrijdag 22 mei 2009 2:36
>> >> To: 'hlds_linux@list.valvesoftware.com'; 'h...@list.valvesoftware.com'
>> >> Subject: [hlds_linux] Team Fortress 2 Update Available
>> >>
>> >> The required update to Team Fortress 2 is now released.  Please run
>> >> hldsupdatetool to receive it.  The specific changes include:
>> >>
>> >> Maps
>> >> - Added new map, Pipeline. Pipeline is the first map in a new game
>> > mode
>> >> named payload race, which uses two carts in each map instead of only
>> > one
>> >> like traditional payload maps
>> >> - Added new arena map Sawmill
>> >> - Added new arena map Nucleus
>> >> - Added new community payload map Hoodoo
>> >>
>> >> Sniper Changes
>> >> - Added new sniper rifle replacement, The Huntsman. Instead of a
>> > sniper
>> >> rifle, you have a bow that allows you to move around faster while
>> > firing,
>> >> and fire more quickly than the sniper rifle. Works better at medium
>> > range
>> >> than the standard rifle
>> >> - Added new SMG replacement, Jarate. If thrown on an enemy they will
>> > take
>> >> more damage for short period of time. Also extinguishes flames on
>> > yourself
>> >> or allies
>> >> - Added new SMG replacement, The Razorback. Will protect you against a
>> >> single spy backstab, and stun the spy for a short period of time.
>> > Comes
>> >> with
>> >> a 15% move speed penalty for the wearer
>> >> - Standard sniper rifle now shoots through friendly players
>> >> - Added 54 new Sniper voice lines
>> >> - Added 35 new Sniper achievements
>> >>
>> >> Spy
>> >> - Added new revolver replacement, The Ambassador. First shot is very
>> >> accurate and will cause a critical hit if it hits an enemy's head.
>> > Accuracy
>> >> is poor for a period after that
>> >> - Added new watch replacement, the Dead Ringer. When armed, you will
>> > appear
>> >> in all ways to die to the first damage you take from an enemy. You'll
>> > be
>> >> cloaked for 8 second after taking this damage. Upon de-cloaking you'll
>> > make
>> >> a loud, distinct sound
>> >> - Added new watch replacement, the Cloak and Dagger. Your cloak meter
>> > is
>> >> only depleted when you move, so you can stay invisible indefinitely if
>> >> you're standing still
>> >> - Spy name tags now show up properly when disguised as their own team
>> >> - Fixed a bug that would cause spectators to see disguise weapons
>> >> incorrectly
>> >> - Fixed a bug where enemy spies disguised as friendly spies would have
>> >> cigarettes that didn't burn
>> >> - Fixed a bug where overhealing disguised spies would show the wrong
>> >> overhealing amount to the medic
>> >> - Made it more obvious on first person view model when your motion
>> > cloak is
>> >> out of juice and you are partially visible
>> >> - Also made it more obvious on first person view model when you're
>> > bumped
>> >> while cloaked
>> >> - Improved the way your disguise weapon is determined to make it
>> > clearer
>> >> and
>> >> fix a couple of rare issues
>> >> - Spies disguised as enemy spies now get a random mask to help
>> > complete the
>> >> disguise, and their target id will be set appropriately
>> >> - Spies disguised as medics now have an Ubercharge: line in their
>> > disguise
>> >> target info
>> >> - Spies outward facing "disguise health" now matches their disguise
>> > target
>> >> when they first apply the disguise
>> >> - Spies can now pick up health kits for their "disguise health", even
>> > when
>> >> uninjured
>> >> - Disguise UI doesn't show up in minimum UI mode (hud_minmode)
>> >> - Spies that disguise as a player using an unlockable now show that
>> >> unlockable in hand
>> >> - Spies can now use enemy teleporters
>> >> - Added 70 new Spy voice lines
>> >> - Added 34 new Spy achievements
>> >>
>> >> Scoreboard changes
>> >> - Dominations no longer get wiped when teams switch sides
>> >> - Dead players draw slightly darker in scoreboard
>> >> - Converted class labels to class icons
>> >> - All players now display the total number of people they are
>> > dominating
>> >>
>> >> General
>> >> - Fixed a bug that would cause the scout's ball to regenerate at
>> >> inappropriate times
>> >> - Demomen can now detonate their stickies while taunting
>> >> - Flamethrower's air burst now extinguishes fire on friendly targets
>> >> - Grenades and rockets deflected by a pyro under the effects of
>> > Kritzkrieg
>> >> will now be criticals
>> >> - The Heavy and Sniper now have new custom death animations
>> >> - Fixed payload HUD not updating properly if you join in the middle of
>> > a
>> >> match and the cart isn't moving
>> >> - Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo
>> > (for
>> >> each ammo type) on each use, based on the level of the dispenser
>> >> - Added -sillygibs commandline parameter which will allow the
>> > non-violent
>> >> gibs to be enabled
>> >> - Added a new taunt for the Kritzkrieg, which also heals for 10 points
>> >> - Improved the deathcam camera handling used when a player plays a
>> > custom
>> >> death animation
>> >>
>> >> Jason
>> >>
>> >> _______________________________________________
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>> >>
>> >>
>> >>
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>> > Version: 8.5.339 / Virus Database: 270.12.36/2127 - Release Date:
>> > 05/21/09 17:51:00
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