Oh... com on... Valve could just remove TF2 SDK ability to use fake players 
inside plugins or just automatically temporary delist servers, who have 
players with “BOT” tags. (cracked - STEAM_ID_PENDING, achievement servers – 
BOT_TAGS). I bet that this would require less resources and could be done 
automatically by master servers for ALL Source games.

----- Original Message ----- 
From: "1nsane" <1nsane...@gmail.com>
To: "Half-Life dedicated Linux server mailing list" 
<hlds_linux@list.valvesoftware.com>
Sent: Sunday, June 07, 2009 1:54 PM
Subject: Re: [hlds_linux] Lotus.clan


> Lotus is awesome. I'm awesome and you clearly suck :D.
>
> There's a bunch of servers with fake players that aren't delisted. 
> Remember
> there's a public fake player plugin that hasn't been broken. Anyone is 
> free
> to use it:
> https://forums.alliedmods.net/showthread.php?t=74304
>
> Go around joining some of the top ranked servers run by random clams and
> type in "meta list" in console and you'll see.
>
> On Sun, Jun 7, 2009 at 2:23 AM, D3vilfish <priv...@caterhamhill.net> 
> wrote:
>
>>
>>
>> Isn't it time that like Q clan valve stepped in and sorted out lotus 
>> clan.
>> Using tactics to fill there servers with fake connections is never going 
>> to
>> give the client end user a good gaming experience. Joining a server 25/32
>> and finding nobody is actually on the server is exactly what the 
>> delisting
>> was all about yet Lotus bypassed the whole rating showing there actual
>> servers with real connections in all valve/3rd party browsers  desktop, 
>> in
>> game, hlsw.
>> There servers performance isn't particularly good there website is a mess
>> and all there doing is conning money from end users for so called popular
>> servers.
>>
>>
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