> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Richard GrosJean
> Sent: 17 November 2009 19:07
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> I'm unable to open the console in the lobby but you can edit things
> like
> mm_dedicated_force_servers in the main menu anyway and it won't
> dissapear.
> 
> I wish there were an easier way to do this for the end user, in
> particular
> steamgroup members who want to use the lobby system and a steamgroup
> server.

THIS.

Shouldn't need to much about with search keys and mm_force_dedicated, if
lobby leaders could specify a steam group things would be sooo much more
user-friendly

Only issue would be if, between starting the lobby and starting to look for
a server, the last unreserved server for that steamgroup got taken - in
which case, it would make sense to punt the people back to the lobby so the
leader can select another steam group / set search key / go with j.random
server

Alternatively, if valve want us to use search_key, can THAT be added to the
UI?

I firmly believe the lobby system (you assemble your friends before going
on-server, and have control over gametype/campaign) makes sense for the
low-player-count, long-gameplay-session l4d games, as opposed to the
traditional drop-in-for-20-mins-then-leave-again server browser system of
more traditional multiplayer FPS games, but better ways for lobby leaders to
be able to select known-good dedicated servers from the UI need to be added


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