hlds_run is just a shell script starting the actual server binary. On line  
329 it starts the actual server that then segfaults for some reason.

On Sun, 20 Jun 2010 21:32:33 +0300, Marcos Zapata <zeta1...@gmail.com>  
wrote:

> Hi, could somebody (from valve would be great) tell me what could be
> happening? I'm running a couple of day of defeat server and every
> single hour one of them crash with this:
>
> ./hlds_run: line 329: 11374 Segmentation fault
>
> line is ALWAYS 329. i know you can't distribute source code but what
> does exactly the portion of code on that line does? i'm running latest
> engine version. kind regards.
>
> Zeta
>
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