how stupid of me, thanks. i've got two servers running the very same configuration and one of it keeps crashing. the second one has symlinks to several directories like ../valve, ./maps, ./sounds, etc, and the very engine itself. could it be the reason?
Zeta On Sun, Jun 20, 2010 at 4:03 PM, Joonas Lehtolahti <joonas.lehtola...@lehtopuu.fi> wrote: > hlds_run is just a shell script starting the actual server binary. On line > 329 it starts the actual server that then segfaults for some reason. > > On Sun, 20 Jun 2010 21:32:33 +0300, Marcos Zapata <zeta1...@gmail.com> > wrote: > >> Hi, could somebody (from valve would be great) tell me what could be >> happening? I'm running a couple of day of defeat server and every >> single hour one of them crash with this: >> >> ./hlds_run: line 329: 11374 Segmentation fault >> >> line is ALWAYS 329. i know you can't distribute source code but what >> does exactly the portion of code on that line does? i'm running latest >> engine version. kind regards. >> >> Zeta >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux