Unfortunately, the fix is not working, client plugins still work on VAC
servers.

2010/8/18 Kyle Sanderson <kyle.l...@gmail.com>

> - Added check to prevent clients using plugins from connecting to VAC
> secured servers.
>
> Thank you,
> Kyle.
>
> On Tue, Aug 17, 2010 at 5:59 PM, Jason Ruymen <jas...@valvesoftware.com
> >wrote:
>
> > A required update to the Counter-Strike: Source Beta has been released.
> >  The specific changes include:
> >
> > - Improved Smoke Grenade:
> >       - Made them expand faster.
> >       - Made the smoke thicker.
> >       - Fixed bug that made smoke less opaque to someone standing in it.
> > - Added check to prevent clients using plugins from connecting to VAC
> > secured servers.
> >       - Listen servers no longer load plug-ins unless -insecure is added
> to
> > the command line.
> >       - Clients running with -insecure cannot connect to VAC secure
> > servers.
> > - Added console variable sv_competitive_minspec that enforces the
> following
> > restrictions on the client:
> >       - r_drawdetailprops     1
> >       - r_staticprop_lod      (-1 to 3)
> >       - fps_max               minimum 60 (or 0)
> >       - cl_detailfade         minimum 400
> >       - cl_detaildist         minimum 1200
> >       - cl_interp             (0 to 0.031)
> >       - cl_interp_ratio       (1 to 2)
> > - Fixed ragdolls popping with mp_fadetoblack 1
> >
> > Jason
> >
> >
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> >
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-- 
Best regards,
AnAkIn,
-------------
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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