On Wed, Aug 18, 2010 at 06:50:34PM -0700, Kyle Sanderson wrote: > At the moment, this is not the case Harry. Using the valve.rc method, no > client plugins can be prevented from being loaded. LSS can force cvars to be > whatever the client chooses them to be (Just like SourceMod, or any other > plugin for that matter). This is including mat_wireframe (or whatever the > cvar is), which would enable wall hacks. I haven't tried this personally, > however I'm assuming you could do the same for sv_pure.
I was saying the more common wall-hack methods (material hacks) are currently stoppable with an already made command. But the other plugins? I don't know, and it's a shame they are currently not stopped by Valve. I am just saying that material hackers are already stoppable, and that Valve should NOT turn CS:S into L4D2; the majority of L4D2 players use official servers, which is not the case with CS:S. If a server admin wants to block material hacks, they can in CS:S (l4D2's official servers disallow all addons, which material hackers use for L4D2, along with editing the vpks). I understand why all custom content is banned on official L4D2 servers, and I hope the same does not happen to CS:S (though I WANT the custom addons/plugins banned, or at least have a server cvar where the server admin can block them). > On Wed, Aug 18, 2010 at 2:18 PM, Harry Strongburg <harry.h...@harry.lu>wrote: > > > On Wed, Aug 18, 2010 at 02:07:00PM -0400, clad iron wrote: > > > This Lua crap on the client side is getting way out of hand. > > > > I heard that KAC can stop LUA users. I still agree that plugins should > > have been disallowed on public servers a LONG time ago, and hopefully > > Valve does work to block this. All plugins need to be stripped off > > clients when they connect to a public server, unless server is running > > (does not exist yet, but would be useful) sv_allowplugins 1 (default 0)? > > > > About wall-hackers, I disagree on. If you use anything other than > > sv_pure 2 or 1 (with just a few whitelisted files (2 is the best in my > > opinion, and "works for me")) on a public server, you're never going to > > stop simple material "hackers". I do not condone material wall-hackers, > > but there already exists a fix to stop them (being sv_pure). If they use > > a bypasser to get past sv_pure 1/2, they will get VAC banned. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux