Hey,
Can you still type to the server console after that or does it just jam?
How do you connect to the server? Try setting these ports including the
regular port to the command line: +hostport xxxxx +clientport xxxxx
Check also with sv_showtags that the server recognizes the campaign (it
should show on the output of that command). Mm_dedicated_force_servers
"address:ip" is the best way to test out and if that does not work and
timeouts, then it might be something wrong with the campaign. Might want
to also run -verify_all option while running an update for the L4D2
server, so all the files are there and nothing isn't missing. Did you
already tested playing another campaign on it? See if that works.
If none of these things helps, you could also send me offlist a copy of
the campaign and i can test if it runs on my own servers.
-ics
2.9.2010 16:15, Nicolas 'NykO18' Grevet kirjoitti:
Hi everyone,
Just installed a L4D2 instance on my linux server to try and test our
own custom campaign in a real environment, but for some reason, the
connection just times out after what seems like 5 seconds.
I create a lobby, I force it to connect to our server, I see the
reservation beeing made in the server console and the map being
loaded, but in the middle of the process, players are being dropped
with the '<nickname> Timed Out' message.
It happens regarless of the state of the firewall and the campaign
being loaded. Any idea why? It works like a charm on the same server
with L4D1 or other games.
Regards,
-- Nicolas 'NykO18' Grevet
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