We run default around 500fps, which is normal. Anything above that is like ics says a waste of resource imho. I still have to find a player that actually will say that he notices a difference between that and 20000 fps.
On Fri, 04 Feb 2011 16:38:14 +0200, ics <i...@ics-base.net> wrote: > This conversation comes to this list every once and a while. Fact is, > network latency is the biggest problem and you can't fix the players > connection if they have a bad one. Not server that runs on more than > 500fps. It always fluctuates anyway. Just having 20000fps on a server is > really waste of resources. > > -ics > > 4.2.2011 16:33, Andre Müller kirjoitti: >> Official comments from Valve are useful. >> I think the developers can say more about the engine. >> >> 2011/2/4 Steven Hartland<kill...@multiplay.co.uk>: >>> This might help you with this:- >>> http://www.multiplaygameservers.com/help/source-engine-performance-guide/ >>> >>> ----- Original Message ----- From: "Andre Müller" >>> <gbs.dead...@googlemail.com> >>> To: "Half-Life dedicated Linux server mailing list" >>> <hlds_linux@list.valvesoftware.com> >>> Sent: Friday, February 04, 2011 1:30 PM >>> Subject: [hlds_linux] Sense of ServerFPS? >>> >>> >>>> Hi all, >>>> What is the sense of the server-fps in the orangebox engine (CS:S)? >>>> Are there any improofments when you raise the server-fps? >>>> At the moment there are many game server providers which offer >>>> gameservers with more than 20.000 FPS. >>>> All of them are using a libhack to break the 1000FPS-Limit. >>>> >>>> They tell it's not useful, but the customers want's it to have. >>>> I think it is the best way when Valve itself care for clarification. >>>> >>>> What is the best Value for fps_max. I most cases I'm using 70FPS as >>>> limit. >>>> >>>> Maybe it is useful to set a fixed value of the ServerFPS like for >>>> L4D(2). >>>> >>>> Greetings >>>> DeaD_EyE >>>> sourceserver.info >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>> >>> ================================================ >>> This e.mail is private and confidential between Multiplay (UK) Ltd. and >>> the >>> person or entity to whom it is addressed. In the event of misdirection, >>> the >>> recipient is prohibited from using, copying, printing or otherwise >>> disseminating it or any information contained in it. >>> In the event of misdirection, illegible or incomplete transmission >>> please >>> telephone +44 845 868 1337 >>> or return the E.mail to postmas...@multiplay.co.uk. >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux