Anyone know the command to enable replays on the server?

Chris

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Thursday, May 05, 2011 10:38 PM
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
Win32 server mailing list'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of
Defeat: Source and Half-Life 2: Deathmatch Updates Released

Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat:
Source and Half-Life 2: Deathmatch are now available.  The specific changes
include:


Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

- Fixed an OpenGL crash for Mac players

- Fixed several crashes related to Alt-Tab in fullscreen mode on Windows

- Fixed client crash caused by invalid mesh

- Updated shared interfaces to support the new Replay feature in TF2



Counter-Strike: Source

- Updated the localization files



Team Fortress 2

- Added the Replay feature:  http://www.teamfortress.com/replayupdate

  - Known issue with blurry Mac replay rendering will be fixed in the next
update

- Launched the First Annual Saxxy Awards:
http://www.teamfortress.com/saxxyawards

- Added 8 new Replay achievements

- Added 10 new hats

- Added The Director's Vision, an item that provides you with a new taunt

- Fixed a problem with certain equippable items rendering incorrectly on the
loadout screen

- Fixed a problem causing the Mann Co. store previews to render incorrectly

- Crafted items will now remember/display who crafted them

- Added a reward for the early crafters of new items

- Added a new style to the  Aperture Labs Hard Hat

- Added a new style to the Blighted Beak

- Fixed bugs with the refurbish items interface so that some properties will
no longer be un-removable under certain circumstances

- Fixed the briefcase not being drawn on players when it's being carried in
CTF maps

- Fixed the Gloves of Running Urgently not using the correct skin in the
character loadout screen

- Fixed the Kritzkrieg not drawing the correct model in the character
loadout screen

- Fixed the Horseless Headless Horsemann displaying the burning material in
DirectX8

- Fixed the Aperture Labs Hard Hat displaying the burning material in
DirectX8

- Fixed removing the burning/jarated conditions on players who are being
critboosted by a Medic using the Kritzkrieg

- Added Mad Milk to the conditions that are cleared when players are made
invulnerable by a Medic with an ÜberCharge

- For web developers: added tool and capability information to the
IEconItems_440/GetSchema Web API

Jason

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