So if I use a plugin that renames bots but does not otherwise disguise them as real players (no ping, no steam ids in status) I should be fine?
On Fri, Oct 28, 2011 at 2:51 PM, Fletcher Dunn <fletch...@valvesoftware.com>wrote: > We are going to add a combo box to the abuse reporting tool and enumerate > some categories of abuse. We hope that will help both players and agme > servers get an idea of what we consider abusive. However, those are just > examples. There will always be an "other" category, and there's a reason we > require the description field. The system is purposefully fuzzy. > > The purpose of the in-game abuse reporter is to identify game servers where > players are not having fun, due to a game server atmosphere. This > negatively affects our game as a whole. We're not going to draw a bright > line and define precisely what is OK and what is not. If your users are > reporting a high degree of abuse, we're going to read the descriptions of > what they are saying and decide if we think it's reasonable or not. > > As I said in the other post, if your players are having fun, I think you > have nothing to worry about. The purpose of this tool is locate the worst > offenses. We will not be straying into the gray area or punishing > well-intentioned game server operators who experimenting with rule changes, > or who get abuse reports just because some people don't like nocrits or > medieval mode. > > I think everybody here can understand that there is quite a difference > between purposefully concealing major rule changes (i.e. hacking the tags > that are designed to advertise those rule changes, purposefully making bots > look as if they are real players, etc), and customizing your server to > provide the experience your players want. Or locking players in place while > certain players rush around to collect the gift drops, if those players > didn't opt in to that experience. > > We just want to locate game servers that are clearly abusing players. We > don't need to draw a bright line because we don't plan to go near it, > wherever it may be. > > - Fletch > > From: hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen > Sent: Friday, October 28, 2011 11:34 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] About the TF2 in-game abuse reporting tool > > That's a valid question - an abuse reporting system has been put in place, > without telling the users what consittutes abuse (which I think would lead > to many more false reports than not). Some guidelines (both for users and > server operators) might be beneficial, both to keep down the number of > nuisance reports, AND help the server operators to stay in compliance. It's > all well and good to say that Valve reserves the right to ban servers/IP's > for abuse, but without knowing what the rules/guidelines are, it's giving > operators an invisible line and telling us "don't cross this". > On Fri, Oct 28, 2011 at 2:18 PM, <doctor...@web.de<mailto:doctor...@web.de>> > wrote: > What is considered as abusive behaviour? > ___________________________________________________________ > SMS schreiben mit WEB.DE<http://WEB.DE> FreeMail - einfach, schnell und > kostenguenstig. Jetzt gleich testen! http://f.web.de/?mc=021192 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux