saigns.de, just saying.

2011/11/2 [BT]Black V <bla...@paradise.net.nz>:
> .... As for the IP's etc, if you don't know who those are, your not around
> much....
> Or maybe, just maybe, those servers are not local to us so we don’t SEE
> those servers
>
> -----Original Message-----
> From: Mart-Jan Reeuwijk [mailto:mreeu...@yahoo.com]
> Sent: Wednesday, 2 November 2011 09:18 a.m.
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Fake clients, misreported bots, infringing usage
> of player names/images
>
> What I totally dislike by such is that they are using the names, steam ID's,
> avatars etc of real players on their bots. This can cause a lot of problems
> when those are "known" around and they even added fake-chatting etc to their
> botts. All that to deceive their new players into thinking they are real
> players.
>
> As for the IP's etc, if you don't know who those are, your not around much.
> Fact is, they have paying customers, and that still pays their bills for as
> long as they have been around, and they have a long list of servers. Its
> just the deceiving that's so disliked on them for players that just want
> "fair" play, instead of a engineer building 5 sentries, having way more
> metal, and things are upgraded faster, a standing still sniper is barely
> visible, etc. I left the server after I saw that years ago, and will never
> go on them again. Some ppl enjoy that, others hate it.
>
> Well, answer this, once in a server, how to make the players know that they
> are playing with bots, even if valve didn't make them. As the hud is
> collecting such info on the players with the player overview (TAB), maybe
> alter the way that works so that checks if its real players or not via
> valve. That would end any need for trying tho phish steam user names,
> steamID's, avatars, and preferred classes etc. once they are on the server.
> As for in the server list... lets first make pulling the server info panel
> work right at start, shall we? cos its annoying to open info on a server,
> and then see "could not connect" or w/e it is that it cant get the info.
>
>
>
>>________________________________
>>From: DontWannaName! <ad...@topnotchclan.com>
>>To: Half-Life dedicated Linux server mailing list
>><hlds_linux@list.valvesoftware.com>
>>Cc: Half-Life dedicated Linux server mailing list
>><hlds_linux@list.valvesoftware.com>
>>Sent: Tuesday, 1 November 2011, 20:40
>>Subject: Re: [hlds_linux] Fake clients, misreported bots, infringing
>>usage of player names/images
>>
>>What are the servers IPs? Valve can't do much without more info.
>>
>>Sent from my iPhone 4
>>
>>On Nov 1, 2011, at 12:31 PM, coffee problem <spoofedpac...@gmail.com>
> wrote:
>>
>>> These are multiple issues. Please don't try to wrap it into one. The
>>> problem in particular with the ranking system, if you trick a few
>>> newbies into thinking they are playing with 23 other people for five
>>> minutes, there's no negative impact on their server's score. Valve
>>> knows who is running these plugins and isn't doing anything about it.
>>> They are just playing ignorant on the matter, at least, until
>>> something happens that forces them to address it.
>>>
>>> Please grow up and stop calling it "crying" for wanting Valve to take
>>> action for a clean community. I'm just expressing concerns. This isn't
> Halo.
>>>
>>> CP
>>>
>>> On Tue, Nov 1, 2011 at 3:13 PM, msleeper
> <mslee...@ismsleeperwrong.com>wrote:
>>>
>>>> Fake clients is one thing, and Valve has taken a stance against it
>>>> with the server score/delisting. The problem here is that this
>>>> method is not valid with these communities in particular; they're
>>>> too "well known" to be negatively affected by the scoring/delisting
> mechanism.
>>>> Valve needs to take manual action, and they seem ambivalent at best
>>>> regarding the issue. Doesn't matter what server ops are doing as
>>>> long as your customers have somewhere to play, right boys?
>>>>
>>>> But as for "begging for money" or "selling super powers": cry more.
>>>> It's not deceiving players, and if players don't like it then
>>>> they'll leave  the server.
>>>>
>>>> On Tue, Nov 1, 2011 at 3:03 PM, Emil Larsson <ail...@gmail.com> wrote:
>>>>> Indeed, I hate those fakeplayers servers as anyone else, but I
>>>>> think it's better to educate the average user why and how to report
> those servers.
>>>>>
>>>>> On Tue, Nov 1, 2011 at 7:55 PM, ics <i...@ics-base.net> wrote:
>>>>>
>>>>>> Let the system run couple more weeks. Players will use the report
>>>>>> tool
>>>> if
>>>>>> they are aware of it. As a server admin, be very carefull about
>>>> reporting
>>>>>> other servers. It might kick you in the face, unless you
>>>>>> personally
>>>> play on
>>>>>> those other servers and see that they are bad.
>>>>>>
>>>>>> -ics
>>>>>>
>>>>>> 1.11.2011 20:48, coffee problem kirjoitti:
>>>>>>
>>>>>> Hi Saul,
>>>>>>>
>>>>>>> I have logged in to report as many as I've had the energy to do
>>>>>>> since
>>>> the
>>>>>>> reporting feature was implemented. They are still up and running,
>>>>>>> also
>>>> of
>>>>>>> note: they are still on the 'play now' list even though there are
>>>> multiple
>>>>>>> reasons they shouldn't be.  The ones I speak of have been
>>>>>>> de-listed
>>>> from
>>>>>>> ranking sites for well over a year, so it is detectable and
>>>>>>> well-known
>>>> who
>>>>>>> these admins are.
>>>>>>>
>>>>>>> Valve is just sitting on their hands with this garbage. They've
>>>>>>> had a number of reports brought against servers regarding the
>>>>>>> Halloween
>>>> event,
>>>>>>> and none of these have had any action taken.
>>>>>>>
>>>>>>> Thanks,
>>>>>>> CP
>>>>>>>
>>>>>>>
>>>>>>> On Tue, Nov 1, 2011 at 2:40 PM, Saul Rennison<saul.rennison@gmail.
>>>> **com<saul.renni...@gmail.com>
>>>>>>>> wrote:
>>>>>>>
>>>>>>> This is why they implemented server blacklisting. Report the
>>>>>>> server,
>>>> it
>>>>>>>> will be delisted.
>>>>>>>>
>>>>>>>>
>>>>>>>> Kind regards,
>>>>>>>> *Saul Rennison*
>>>>>>>>
>>>>>>>>
>>>>>>>> On 1 November 2011 18:39, coffee
>>>>>>>> problem<spoofedpacket@gmail.**com<
>>>> spoofedpac...@gmail.com>>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>> So, this has been brought to light several times in the past and
>>>> Valve
>>>>>>>>> ignores anyone's request for even a stance on the matter.
>>>>>>>>>
>>>>>>>>> You've got about five large "communities" built up on false
>>>>>>>>> stats,
>>>>>>>>>
>>>>>>>> begging
>>>>>>>>
>>>>>>>>> for money and trying to deceive new players with server plugins.
>>>>>>>>>
>>>>>>>>> When is Valve going to take a stance or do something about this?
>>>> What's
>>>>>>>>>
>>>>>>>> it
>>>>>>>>
>>>>>>>>> going to take to get someone in the company to grow a pair and
>>>>>>>>> say something?  Is it all about the short-term of hats and keys
>>>>>>>>> while letting the community erode?
>>>>>>>>>
>>>>>>>>> CP
>>>>>>>>> ______________________________**_________________
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>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>>>>>>>>
>>>>>>>>> ______________________________**_________________
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>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>>>>>>>
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>>>>>>>
>>>>>>
>>>>>>
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>>>>>>
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>>>>>
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>
>
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