I highly doubt that you get more info on how it works but assuming one server gets certain mount of reports, it will be checked by human and if band, rights revoked and ip banned from master servers.
-ics ----- Alkuperäinen viesti ----- > Well I guess a question that many would like to know is how this report > feature works? Does it pull from clients and the data that clients yanked > from the servers upon entering? Does it check for Server data at that > very instant with information in regards to tags, variables, IP# and > ports, users online at time of install.. etc etc. I've see so many on > both sides complaining how this feature is either not helping them or > hurting them but how does it work exactly. Can someone at Valve post an > example of the format of text or image that it posts to them for review > and then who reviews these as in a jury panel or just one single > developer/police man of the TF2 universe. > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of > DontWannaName! > Sent: Sunday, November 06, 2011 12:38 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Report abusive servers from the main menu > > saigns isnt bad cause of their extra fun mods, its because they run bots > that appear as humans.... it is hard to notice if you dont go play there. > > On Sun, Nov 6, 2011 at 9:11 AM, James Botting > <[email protected]>wrote: > > > Yes, because i want every abusive player that was kicked from my > > server reporting me for abuse because they want revenge. > > Or free to play players reporting me because a plugin kicks them on > > connect to my trade servers. (what's the point in them joining a trade > > server when they can't trade?) > > > > On 6 Nov 2011, at 12:32, bp <[email protected]> wrote: > > > > > The Report Players button is there whenever you play on a server > > > that you are not having FUN on. The worst that would happen is > > > simply the server getting deregistered: players would no longer > > > connect through matchmaking, a service that's after all aimed at > > > newbies who probably would prefer the vanilla experience. I know I > > > for one did, but people have different tastes and the whole point of > > > the reporting tool is providing feedback about what people like and > don't like to Valve. > > > > > > In this perspective, I think that excessive modding that makes the > > > game not fun is a valid reason to report - just like abusive > > > administrators who freeze other people in place and noclip to grab > > > the gifts themselves. > > > > > > On the other hand... well, if you don't like it, don't play on it. > > > It would make sense to propose the user to report a server right > > > after being forcibly disconnected (something Valve's working on > > > IIRC), but allowing users to report any server at any time is > > > probably asking for abuse of the tool. > > > > > > --bp > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

