There is no command for this. It can be done with a plugin, but is a lot of work and it must be fixed almost everytime Valve updates steamclient.so library (is stripped, so signatures must be used for everything). The idea is to call CCMinterface::ConnectionDisconnected method with k_EResultIOFailure error code, to force the server to reconnect to another CM in few seconds. This is tricky because the call must be made from a thread managed by steamclient.so library, not from server's main thread. For Windows probably is same thing.
There's a manual solution too: find the port used by server for talking with CM server (usually is 26901, but only if is not already used) and use the firewall to block the communication. In few seconds you'll see that the server loses connection with Steam servers. Then remove the firewall rule and the server will reconnect back in few seconds, probably to a different CM server, maybe using a different protocol (TCP instead UDP). -----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of bottige...@gmail.com Sent: Monday, April 09, 2012 3:52 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Reconnect to steam command? Is there a command to reconnect to Steam? Sometimes a server will lose connection to the item server or quickplay, and it will not reconnect until the server is rebooted. Changing maps does not help. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux