Not to be that guy, but can we get a CS:S sync for those Mac fixes? It's been an issue on every platform since launch, and it would be fantastic if it was included for Counter-Strike: Source as well.
Thanks, Kyle. On Wed, Jun 27, 2012 at 6:15 PM, Eric Smith <er...@valvesoftware.com> wrote: > We've released mandatory updates to Team Fortress 2, Day of Defeat: > Source, and Half-Life 2: Deathmatch. The notes for the updates are below. > > -Eric > > ------------------------------ > > Source Engine Changes (TF2, DoD:S, HL2:DM) > - Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow > server admins to control the maximum RCON packet size and whether or not > users get banned for exceeding that limit. The defaults reflect the > existing behavior. > - Fixed not being able to import custom spray images on Macs > - Fixed Macs cancelling http map downloads that take longer than 30 seconds > > Team Fortress 2 > - Added Pyrovision! > - Added new game mode Special Delivery and map Doomsday! > - Friendly players glow when carrying the flag > - Fixed rare cases where flag could fall out of the world > - Fixed cases where the Payload HUD looked like the cart is still on a > hill when it isn't > - Fixed cases where some clients didn't receive broadcasts about long > continuous particle effects being started or stopped > - Updated the HTML renderer for displaying server MOTD > - Votes created by a dedicated server no longer trigger a failed vote > cooldown > - Fixed map triggered annotation events not working on dedicated servers > - Fixed the game crashing if tempents are created that use invalid > materials > - Using a Name Tag while in game notifies everyone of the name change > - Fixed Strange Part: Projectiles Reflected not tracking grenade and > sentry rocket deflections > - Added new items > * City on Fire item sets > * Pyroland weapons and cosmetics > * Community-contributed cosmetic items for all classes > * Mysterious treasures have been incinerated, but are now craftable > * Added crafting recipe for Pile of Ash > * Scorched Keys are now available in the store for a limited time > * New promo item > - Weapon balancing changes > * Gloves of Running Urgently > * Removed self-damage over time penalty > * Heavy takes mini-crits while active and for 3 seconds > after switching away > * Attack damage penalty reduced from -50% to -25% > * Tomislav > * Spin-up speed bonus reduced from +40% to +10% > * Quick-Fix > * Medic mirrors blast jump of their heal target > * Crusader's Crossbow > * Reload speed time reduced by +40% > * Cozy Camper > * Regenerates 1 heath per second > * Reduced movement penalty from -90% to -80% > * Sticky Jumper and Rocket Jumper > * Added 'flying' sound to blast jumps > * The Concheror > * Changed rage building source from "damage done and damage > received" to only "damage done" > * Increased the rate at which Rage builds for this item by > +25% > * The Equalizer > * Removed player move speed modification and added it to a > new item named The Escape Plan > * All owners of the Equalizer will be automatically granted > The Escape Plan > * Crit-a-Cola > * Added +25% increased movement speed while active > * Increased duration from 6 to 8 seconds > * Atomic Bonk > * Increased duration from 6 to 8 seconds > * All Flamethrowers > * Increased base damage by +10%. > * Backburner > * Removed +10% damage bonus attribute > * Note: Because of base damage increase, damage remains > unchanged > * Degreaser > * Added -10% damage penalty attribute > * Note: Because of base damage increase, damage remains > unchanged > * Phlogistinator > * Damage defense while taunting reduced from -90% to -75% > - Item bug fixes > * Fixed sentry sometimes spawning in shielded mode while the > Wrangler was equipped, but not deployed > * Improved visual and audio cues for when the Manmelter is ready to > fire > * Fixed Manmelter being able to earn crits via friendly Pyro > self-damage > * Fixed Scotch Bonnet's blue team skin not showing > * Fixed Unarmed Combat's taunt not working > * Unarmed Combat's color now matches the team using it > * Fixed the Apparition's Aspect showing a burning texture in DX8 > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux