Not to be that guy, but can we get a CS:S sync for those Mac fixes? It's
been an issue on every platform since launch, and it would be fantastic if
it was included for Counter-Strike: Source as well.

Thanks,
Kyle.

On Wed, Jun 27, 2012 at 6:15 PM, Eric Smith <er...@valvesoftware.com> wrote:

> We've released mandatory updates to Team Fortress 2, Day of Defeat:
> Source, and Half-Life 2: Deathmatch. The notes for the updates are below.
>
> -Eric
>
> ------------------------------
>
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow
> server admins to control the maximum RCON packet size and whether or not
> users get banned for exceeding that limit. The defaults reflect the
> existing behavior.
> - Fixed not being able to import custom spray images on Macs
> - Fixed Macs cancelling http map downloads that take longer than 30 seconds
>
> Team Fortress 2
> - Added Pyrovision!
> - Added new game mode Special Delivery and map Doomsday!
> - Friendly players glow when carrying the flag
> - Fixed rare cases where flag could fall out of the world
> - Fixed cases where the Payload HUD looked like the cart is still on a
> hill when it isn't
> - Fixed cases where some clients didn't receive broadcasts about long
> continuous particle effects being started or stopped
> - Updated the HTML renderer for displaying server MOTD
> - Votes created by a dedicated server no longer trigger a failed vote
> cooldown
> - Fixed map triggered annotation events not working on dedicated servers
> - Fixed the game crashing if tempents are created that use invalid
> materials
> - Using a Name Tag while in game notifies everyone of the name change
> - Fixed Strange Part: Projectiles Reflected not tracking grenade and
> sentry rocket deflections
> - Added new items
>        * City on Fire item sets
>        * Pyroland weapons and cosmetics
>        * Community-contributed cosmetic items for all classes
>        * Mysterious treasures have been incinerated, but are now craftable
>        * Added crafting recipe for Pile of Ash
>        * Scorched Keys are now available in the store for a limited time
>        * New promo item
> - Weapon balancing changes
>        * Gloves of Running Urgently
>                * Removed self-damage over time penalty
>                * Heavy takes mini-crits while active and for 3 seconds
> after switching away
>                * Attack damage penalty reduced from -50% to -25%
>        * Tomislav
>                * Spin-up speed bonus reduced from +40% to +10%
>        * Quick-Fix
>                * Medic mirrors blast jump of their heal target
>        * Crusader's Crossbow
>                * Reload speed time reduced by +40%
>        * Cozy Camper
>                * Regenerates 1 heath per second
>                * Reduced movement penalty from -90% to -80%
>        * Sticky Jumper and Rocket Jumper
>                * Added 'flying' sound to blast jumps
>        * The Concheror
>                * Changed rage building source from "damage done and damage
> received" to only "damage done"
>                * Increased the rate at which Rage builds for this item by
> +25%
>        * The Equalizer
>                * Removed player move speed modification and added it to a
> new item named The Escape Plan
>                * All owners of the Equalizer will be automatically granted
> The Escape Plan
>        * Crit-a-Cola
>                * Added +25% increased movement speed while active
>                * Increased duration from 6 to 8 seconds
>        * Atomic Bonk
>                * Increased duration from 6 to 8 seconds
>        * All Flamethrowers
>                * Increased base damage by +10%.
>        * Backburner
>                * Removed +10% damage bonus attribute
>                * Note: Because of base damage increase, damage remains
> unchanged
>        * Degreaser
>                * Added -10% damage penalty attribute
>                * Note: Because of base damage increase, damage remains
> unchanged
>        * Phlogistinator
>                * Damage defense while taunting reduced from -90% to -75%
> - Item bug fixes
>        * Fixed sentry sometimes spawning in shielded mode while the
> Wrangler was equipped, but not deployed
>        * Improved visual and audio cues for when the Manmelter is ready to
> fire
>        * Fixed Manmelter being able to earn crits via friendly Pyro
> self-damage
>        * Fixed Scotch Bonnet's blue team skin not showing
>        * Fixed Unarmed Combat's taunt not working
>        * Unarmed Combat's color now matches the team using it
>        * Fixed the Apparition's Aspect showing a burning texture in DX8
>
>
>
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