It's not lying if you just accompany it with a SM message saying what just
happened. I want to tell my users "Alltalk is now enabled" instead of
having an sv_alltalk + sv_tags message coming up for it.

On Mon, Jul 23, 2012 at 10:54 PM, Nicholas Hastings <
psycho...@alliedmods.net> wrote:

> Most of the cvars tagged to show when changed are done so because they
> affect gameplay.
>
> Where's the line between lying to clients and hiding information from them?
>
>
> On 7/23/2012 4:49 PM, Bruno Garcia wrote:
>
>> On Mon, Jul 23, 2012 at 5:41 PM, 1nsane <1nsane...@gmail.com> wrote:
>>
>>  It has always been like this.
>>>
>>> You would need something like sourcemod to bypass this.
>>>
>>> On Mon, Jul 23, 2012 at 11:51 AM, Bruno Garcia <garcia.bru...@gmail.com
>>>
>>>> wrote:
>>>> No, this even shows up by default on a vanilla server.
>>>>
>>>> The output is the following:
>>>> server cvar 'mp_freezetime' changed to 50
>>>>
>>>> I'm on a CS:S Server by the way, but I believe this also shows up on
>>>> TF2.
>>>>
>>>> On Mon, Jul 23, 2012 at 12:43 PM, Vitor F. - Killall <x30...@gmail.com
>>>>
>>>>> wrote:
>>>>> You are using sourcemod?
>>>>>
>>>>> 2012/7/23 Bruno Garcia <garcia.bru...@gmail.com>:
>>>>>
>>>>>> Hello,
>>>>>>
>>>>>> This has been annoying for me since the day it was added to the game.
>>>>>> When you change a var in the server, it's automatically printed on
>>>>>>
>>>>> the
>>>
>>>> server's chat.
>>>>>>
>>>>>> In addition, if the cvar takes server tags, the change for server
>>>>>>
>>>>> tags
>>>
>>>> also
>>>>>
>>>>>> gets printed on the server's chat.
>>>>>>
>>>>>> Is there any way to disable this?
>>>>>> If not, could this be added?
>>>>>>
>>>>>> Thanks.
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>>>
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>>>>>
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>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>
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>>>>>
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>>>>
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>>>
>>>
>> I'm not a fan of sourcemod. Personally, I do know that it "hooks" with the
>> engine in an awesome way, but it's just sucks on how you handle scripting.
>>
>> I'm using eventscripts to code Python (i <3 python)
>>
>> Anyways, there SHOULD be a way to disable this, it gets really really
>> annoying!
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>> please visit:
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>>
>
>
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>
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