Hello again,

The es.flags() function in eventscripts python actually worked really well
for what I was looking for.
Thank you so much.

- Bruno

On Mon, Jul 23, 2012 at 6:20 PM, Saul Rennison <saul.renni...@gmail.com>wrote:

> It prevents the ConVar being returned in A2S_RULES (and so it will be
> hidden in browsers such as game-monitor.com)
>
>
> Kind regards,
> *Saul Rennison*
>
>
> On 23 July 2012 22:15, Joonas Lehtolahti <joonas.lehtola...@lehtopuu.fi
> >wrote:
>
> > On Mon, 23 Jul 2012 23:49:02 +0300, Bruno Garcia <
> garcia.bru...@gmail.com>
> > wrote:
> >
> >  I'm not a fan of sourcemod. Personally, I do know that it "hooks" with
> the
> >> engine in an awesome way, but it's just sucks on how you handle
> scripting.
> >>
> >> I'm using eventscripts to code Python (i <3 python)
> >>
> >> Anyways, there SHOULD be a way to disable this, it gets really really
> >> annoying!
> >>
> >
> > If you are using EventScripts, you could just use es_flags to remove the
> > NOTIFY flag from the variable, for example
> >
> > es_flags remove notify mp_freezetime
> >
> > Whether doing this will have any side effects other than hiding the text
> > in chat area, that I will not comment on.
> >
> >
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