Is there anyone who runs a Ship server on linux? The problem I'm running into is that it just "freezes", stops before it gets very far.
I've done some research but the best I can find is threads leading nowhere and some strange report that it needs updated binaries, something about master servers? Stumped. Startup line: ./srcds_run -game ship +map batavier +maxplayers 18 -autoupdate Console output: http://pastebin.com/nhrBii8v Last 5 lines before the freeze: Server logging enabled. Server logging data to file logs/L0725001.log L 07/25/2012 - 22:04:23: Log file started (file "logs/L0725001.log") (game "/usr/steam/ship") (version "3062") Summary: 1278 resources total 60.70 Mb, 90.44 % of capacity The nav mesh needs a full nav_analyze _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

