Is there anyone who runs a Ship server on linux?
The problem I'm running into is that it just "freezes", stops before it
gets very far.

I've done some research but the best I can find is threads leading nowhere
and some strange report that it needs updated binaries, something about
master servers? Stumped.

Startup line:
./srcds_run -game ship +map batavier +maxplayers 18 -autoupdate

Console output:
http://pastebin.com/nhrBii8v

Last 5 lines before the freeze:
Server logging enabled.
Server logging data to file logs/L0725001.log
L 07/25/2012 - 22:04:23: Log file started (file "logs/L0725001.log") (game
"/usr/steam/ship") (version "3062")
Summary:  1278 resources total 60.70 Mb, 90.44 % of capacity
The nav mesh needs a full nav_analyze
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