The sounds will only be cached if the server is running an MvM map. -----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Monday, August 20, 2012 5:21 PM To: Half-Life dedicated Win32 server mailing list; Half-Life Linux dedicated server mailing list Subject: Re: [hlds_linux] [hlds] Mandatory TF2 update coming later today
Will this also apply to the nearly-full soundprecache table? At the moment, it only has 320 free entries, which means some plugins will overflow it. On 8/20/2012 8:18 PM, Fletcher Dunn wrote: > > We're preparing an update that addresses the most important problems > people are experiencing: > > *String table overflow > > *Player counts in the server browser useless / meaningless in MvM > > *Server and client crash on map change when player was being healed by > dispenser > > *Matchmaking connecting players to out-of-date servers > > *General improvements to matchmaking throughput and match quality. > > This will be a mandatory update. > > Apologies for the late release. > > - Fletch > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux