The sounds will only be cached if the server is running an MvM map.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
Sent: Monday, August 20, 2012 5:21 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life Linux dedicated 
server mailing list
Subject: Re: [hlds_linux] [hlds] Mandatory TF2 update coming later today

Will this also apply to the nearly-full soundprecache table?  At the moment, it 
only has 320 free entries, which means some plugins will overflow it.

On 8/20/2012 8:18 PM, Fletcher Dunn wrote:
>
> We're preparing an update that addresses the most important problems 
> people are experiencing:
>
> *String table overflow
>
> *Player counts in the server browser useless / meaningless in MvM
>
> *Server and client crash on map change when player was being healed by 
> dispenser
>
> *Matchmaking connecting players to out-of-date servers
>
> *General improvements to matchmaking throughput and match quality.
>
> This will be a mandatory update.
>
> Apologies for the late release.
>
> - Fletch
>
>
>
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