Does this fix the crashes on linux? Almost all of my servers crash at least
once every day since last update.

On Mon, Aug 20, 2012 at 7:25 PM, Fletcher Dunn
<fletch...@valvesoftware.com>wrote:

> The sounds will only be cached if the server is running an MvM map.
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
> Sent: Monday, August 20, 2012 5:21 PM
> To: Half-Life dedicated Win32 server mailing list; Half-Life Linux
> dedicated server mailing list
> Subject: Re: [hlds_linux] [hlds] Mandatory TF2 update coming later today
>
> Will this also apply to the nearly-full soundprecache table?  At the
> moment, it only has 320 free entries, which means some plugins will
> overflow it.
>
> On 8/20/2012 8:18 PM, Fletcher Dunn wrote:
> >
> > We're preparing an update that addresses the most important problems
> > people are experiencing:
> >
> > *String table overflow
> >
> > *Player counts in the server browser useless / meaningless in MvM
> >
> > *Server and client crash on map change when player was being healed by
> > dispenser
> >
> > *Matchmaking connecting players to out-of-date servers
> >
> > *General improvements to matchmaking throughput and match quality.
> >
> > This will be a mandatory update.
> >
> > Apologies for the late release.
> >
> > - Fletch
> >
> >
> >
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