cant...keep...eyes..open..must..stay..awake...for...update.......

On Mon, Aug 20, 2012 at 9:04 PM, Aaron Thompson <rmesc...@gmail.com> wrote:
> Does this fix the crashes on linux? Almost all of my servers crash at least
> once every day since last update.
>
> On Mon, Aug 20, 2012 at 7:25 PM, Fletcher Dunn
> <fletch...@valvesoftware.com>wrote:
>
>> The sounds will only be cached if the server is running an MvM map.
>>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
>> Sent: Monday, August 20, 2012 5:21 PM
>> To: Half-Life dedicated Win32 server mailing list; Half-Life Linux
>> dedicated server mailing list
>> Subject: Re: [hlds_linux] [hlds] Mandatory TF2 update coming later today
>>
>> Will this also apply to the nearly-full soundprecache table?  At the
>> moment, it only has 320 free entries, which means some plugins will
>> overflow it.
>>
>> On 8/20/2012 8:18 PM, Fletcher Dunn wrote:
>> >
>> > We're preparing an update that addresses the most important problems
>> > people are experiencing:
>> >
>> > *String table overflow
>> >
>> > *Player counts in the server browser useless / meaningless in MvM
>> >
>> > *Server and client crash on map change when player was being healed by
>> > dispenser
>> >
>> > *Matchmaking connecting players to out-of-date servers
>> >
>> > *General improvements to matchmaking throughput and match quality.
>> >
>> > This will be a mandatory update.
>> >
>> > Apologies for the late release.
>> >
>> > - Fletch
>> >
>> >
>> >
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>>
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