I don't see anything aside from a few messages about a large update coming
thru this list until after some sorta page is placed up much like the MvM
page was thrown up on the www.teamfortress.com page. Basically why is due to
everyone again having access to this mailing list and that will mean a ton
of "secrets" getting leaked and so on with what is coming down the pipe
which will cause SPUF to implode from speculation posts. You lose that
secret surprise method of releasing these updates and you lose the
speculation, the excitement and days of discussions of what is this and what
is that, you lose SALES of items in the Mann Co store which are basically
the driving force behind keeping the game free and still supported to start
with.

So nope, I don't see anything like this of preview builds, test builds
nothing like that to ever be released in the current channels. The only way
you can really allow this is to let a select few Server
Owners/Administrators sign an NDA with Valve for test purposes under certain
conditions which will again require no leaked information of any kind to the
general TF2 public.

I'd gladly join this but it should require a ton of information such as
mailing address, contact phone number or whatever to validate someone is
really serious about being involved.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
HyperionGaming.org Admin
Sent: Tuesday, August 21, 2012 5:40 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 update released

It's nice to dream about exclusive hats, but as many have previously said,
it won't happen. There aren't a lot of good multiplayer games that have
dedicated servers support with this level of flexibility and freedom these
days. Valve is great in that regard. If I had one wish after this weekend's
incident, it would be maybe having a bit more communication from Valve and
some pre-release builds. They could tell us (like they do now) about a big
update coming soon, and release a preview build for us to test on our
servers a day or two ahead of public release. They wouldn't have to do this
for every single update, just for the major ones. I'm sure a lot of people
on this list will gladly test these updates and report potential issues and
problems. Then again, I'm not a programmer, so maybe what I'm saying isn't
practical/possible.

On topic, it seems that this morning's update did fix the crashes. I haven't
had any problems so far.
Thanks Valve.

P.




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