No, i've found they run better without doing so. It's just this one particular gameserver that is causing spikes, no others and they are identical when it comes to configs.

-ics

1.11.2012 21:42, Chris Oryschak kirjoitti:
Shouldn't you bind each srcds instance to its own core if you are running
more than 1 server on a box?

On Thu, Nov 1, 2012 at 3:07 PM, ics <i...@ics-base.net> wrote:

Htop shows one server process having 2 threads that each chew  20-60% of
cpu at the same time on a single server. This causes a peak that makes the
server lag due to it eating it's own cpu out. I'm assuming this is the
cause for everyone else too who is seeing lag. *This only affects one
gameserver of mine and the more cores you have, the less you will notice it.
* Most of my servers are fine, no lagging but this one does peak randomly.

-ics

1.11.2012 14:48, Essay Tew Phaun kirjoitti:

  Let me also say that this doesn't just appear to be network lag only.
Something else seems to be going on.
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