Yeah I'm not saying the issue is caused by the same thing as those videos. It's just causing a similar problem.
On Sat, Jan 5, 2013 at 9:17 AM, dan <needa...@ntlworld.com> wrote: > On 04/01/2013 23:00, Essay Tew Phaun wrote: > >> The issue is very similar to the videos posted on youtube here: >> >> http://www.youtube.com/watch?**v=ArWe_ODu2-Y<http://www.youtube.com/watch?v=ArWe_ODu2-Y> >> http://www.youtube.com/watch?**v=GgWldsyWNIQ<http://www.youtube.com/watch?v=GgWldsyWNIQ> >> http://www.youtube.com/watch?**v=OdZBeOD2eTI<http://www.youtube.com/watch?v=OdZBeOD2eTI> >> > > These must be old? The sv: field is saying 256 rather than the 66 it does > now. > > The 3rd one really needs lower client settings (he has cmdrate et al set > to 66, but doesn't generate 66 fps) > > > We've investigated the network, the general system performance (CPU, >> Memory, I/O). Everything is checking out fine with these. We've tried a >> few >> various things within the server.cfgs other than the defaults and they >> have >> not changed anything. In the network graphs, we have no loss, we have no >> choke, or very little, which is about normal with a lot going on. var >> seems >> to stay pretty low, 0.50-2.00. >> > > There used to be this kind of 'rewind' thing on Valve's servers. > The fra ones. > > Lately it's a lot better though with their lux servers. > > Given they're vanilla it's difficult to envisage a general problem, unless > it only affects certain maps or game modes? > > -- > Dan. > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux