I just think it's pathetic that you can't even tell anymore what is at fault. Is it the clients? Is it the servers? Who knows. Both crash with just about as much frequency and you can bet your bottom dollar that every big update will be replete with crashing issues. Steam going down, Quickplay logging out, crashing on map changes, crashing on MOTD, crashing for being in spectator, crashing due to stringtable overflows, it never ends.
*SPEND* *SOME* *TIME OPTIMIZING THE SERVERS AND CLIENT STOP RELEASING HUGE UPDATES UNTIL THESE ARE STABLE* _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux