Basically that is the plan, though the plan might not work. That's why the beta should fix it so nothing goes wrong.

-ics

Michael Johansen kirjoitti:
Just wondering about this and I haven't read the entire topic. I am running my 
servers forked and I'm wondering whether this change will require some 
filesystem changes? Aka, can I just move out my maps/, my addons/ and my 
materials/ folders and just re-download the server using steamcmd then move 
them back into place?

From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date: Wed, 20 Feb 2013 17:55:55 -0500
Subject: Re: [hlds_linux] [hlds] SteamPipe is coming.  Download the TF beta

I'm not really familiar with this tool , but will it allow you to set a
region to download from much like the clients can do now? Reason I ask is
that sometimes certain locations are faster on the download when a large
update comes out vs how it is now and the update tool just searches for a
"Hand shake" to get the data.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher
Dunn
Sent: Wednesday, February 20, 2013 5:52 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux
server mailing list
Subject: Re: [hlds_linux] [hlds] SteamPipe is coming. Download the TF beta

This confusion may stem from the assumption that this tool exists solely to
download a dedicated server.  Actually the tool is essentially a command
line version of the Steam client.  It also is used by partners to package up
builds and submit it to Steam.


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