Ohh ok you replied 18minutes after the update was "announced", not 1 hour. But it is typical to really have this happen even within 30minutes after an update is released let alone announced.
-----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of daniel nilsson jokiaho Sent: Friday, February 22, 2013 5:16 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released Not new no. But when server and client are updated. And almost 1 hour are passed it should work. Note server and client was updated... Frank skrev 2013-02-22 20:03: > You must be new here.. > > Give it time and it will work - this is common after updates. > > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of daniel > nilsson jokiaho > Sent: Friday, February 22, 2013 2:01 PM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released > > After update. > > I cant start my client. Game is not available. > > Eric Smith skrev 2013-02-22 19:41: >> We've released mandatory updates for Team Fortress 2, Day of Defeat: > Source, and Half-Life 2: Deathmatch. The notes for the updates are below. >> -Eric >> >> ------------------------------ >> >> Source Engine Changes (TF2, DoD:S, HL2:DM) >> - Fixed a client crash related to rendering models >> - Fixed a client crash related to audio in the web browser >> - Fixed servers crashing with the error message "Overflow error writing > string table baseline" >> - Fixed a missing material when setting mat_viewportscale to anything > other than 1 >> - Fixed windowed mode under certain window managers for the Linux version >> - Improved performance for the Linux version >> >> Team Fortress 2 >> - Added new promo items >> - Fixed buildings not always being downgraded at the same rate by the > Red-Tape Recorder >> - Fixed not hearing the sound for the Shred Alert taunt while playing Mann > Vs. Machine >> - Fixed players spamming the Shred Alert taunt in spawn rooms by changing > their loadout presets >> - Fixed giant robots sometimes getting stuck in Mann Vs. Machine >> - Fixed a problem where traders that send in-game trade requests would > receive the error message "The other player is currently busy trading with > someone else" when the problem was actually related to Steam Guard settings >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux