Ohh ok you replied 18minutes after the update was "announced", not 1 hour.
But it is typical to really have this happen even within 30minutes after an
update is released let alone announced.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of daniel
nilsson jokiaho
Sent: Friday, February 22, 2013 5:16 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released

Not new no.

But when server and client are updated. And almost 1 hour are passed it
should work.  Note server and client was updated...


Frank skrev 2013-02-22 20:03:
> You must be new here..
>
> Give it time and it will work - this is common after updates.
>
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of daniel
> nilsson jokiaho
> Sent: Friday, February 22, 2013 2:01 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates
released
>
> After update.
>
> I cant start my client. Game is not available.
>
> Eric Smith skrev 2013-02-22 19:41:
>> We've released mandatory updates for Team Fortress 2, Day of Defeat:
> Source, and Half-Life 2: Deathmatch. The notes for the updates are below.
>> -Eric
>>
>> ------------------------------
>>
>> Source Engine Changes (TF2, DoD:S, HL2:DM)
>> - Fixed a client crash related to rendering models
>> - Fixed a client crash related to audio in the web browser
>> - Fixed servers crashing with the error message "Overflow error writing
> string table baseline"
>> - Fixed a missing material when setting mat_viewportscale to anything
> other than 1
>> - Fixed windowed mode under certain window managers for the Linux version
>> - Improved performance for the Linux version
>>
>> Team Fortress 2
>> - Added new promo items
>> - Fixed buildings not always being downgraded at the same rate by the
> Red-Tape Recorder
>> - Fixed not hearing the sound for the Shred Alert taunt while playing
Mann
> Vs. Machine
>> - Fixed players spamming the Shred Alert taunt in spawn rooms by changing
> their loadout presets
>> - Fixed giant robots sometimes getting stuck in Mann Vs. Machine
>> - Fixed a problem where traders that send in-game trade requests would
> receive the error message "The other player is currently busy trading with
> someone else" when the problem was actually related to Steam Guard
settings
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>
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