It's not a command they are using, they are forming packets that replay the
player-join and spamming it to the server, also known as "fake players
bug/exploit".

It's external from the game, so to protect yourself you'll have to maybe
get around it with Iptables or wait for someone to fix the exploit


On Fri, Mar 15, 2013 at 8:49 PM, Kyle Sanderson <kyle.l...@gmail.com> wrote:

> I've heard similar problems with CS:S, they just started happening as well
> (from what I've heard). I sent this to someone a few weeks ago and didn't
> hear back, so I'm assuming either it worked, or was so bad he looked else
> where. This fixes a pretty old exploit (found and fixed in GMod, then
> exploited in EP1/OB), but I don't think it was ever fixed...
>
> http://pastie.org/private/ngmwfhqvmoywywvqxr61fq
>
> Just something to try, I still run it (mine is a bit more advanced), but
> that should get you by if it is the same problem.
>
> Thanks,
> Kyle.
>
>
> On Fri, Mar 15, 2013 at 4:08 PM, martin v <velt...@gmail.com> wrote:
>
> > Heh. I've been having this for about 1-2 weeks. I thought that it was
> > something with my server and/or sourcemod but now I see that I'm not the
> > only one with this issue.
> >
> > 2013/3/16 Michael Johansen <michs...@live.no>
> >
> > >
> > > Oups, guess I should have provided more info. It's Team Fortress 2,
> > > non-beta.
> > >
> > > > From: kyle.l...@gmail.com
> > > > Date: Fri, 15 Mar 2013 15:57:12 -0700
> > > > To: hlds_linux@list.valvesoftware.com
> > > > Subject: Re: [hlds_linux] Exploit in spamming join
> > > >
> > > > Which game?
> > > >
> > > > Thanks,
> > > > Kyle.
> > > >
> > > >
> > > > On Fri, Mar 15, 2013 at 3:35 PM, Michael Johansen <michs...@live.no>
> > > wrote:
> > > >
> > > > >
> > > > > Hi
> > > > >
> > > > > Just had some guy spam join on one of my servers and it crashed, is
> > > there
> > > > > a known exploit around?
> > > > >
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