Instant respawning makes the game worse from a balance perspective. May take you some time to realise but that's the truth.
On Tue, Jun 18, 2013 at 11:33 PM, DontWannaName! <ad...@topnotchclan.com>wrote: > Does anyone have examples of such servers, because I havent seen many. > > > On Tue, Jun 18, 2013 at 1:47 PM, Gordon Reynolds < > thisisgordonsem...@gmail.com> wrote: > > > I would keep using the default respawn times because it makes a huge > > difference in map balance? > > > > Why is this even a question, have you ever tried to balance a map for > TF2, > > or any game with respawn waves, or are you one of those people who, upon > > dying, frantically just clicks their mouse in a silent building rage in > > some attempt to spawn faster? > > > > > > On Tue, Jun 18, 2013 at 1:43 PM, DontWannaName! <ad...@topnotchclan.com > > >wrote: > > > > > No I blame you invalid protocol, thats the most logical assumption. > > > > > > > > > On Tue, Jun 18, 2013 at 1:40 PM, Invalid Protocol < > > > invalidprotocolvers...@gmail.com> wrote: > > > > > > > Let's assume that there's no quickplay rule regarding respawn times, > or > > > > even > > > > better, let's assume that there's no quickplay at all. What would you > > do? > > > > :) > > > > You would still use the default respawn times or you would mod the > > > > server(s) > > > > to have faster / instant respawn? > > > > > > > > My opinion is that many are using now the default respawn times only > > > > because > > > > Valve said so, not because they think that players want this. You > > should > > > > blame Valve for adding stupid rules, not the "malicious" server > > > operators. > > > > > > > > -----Original Message----- > > > > From: hlds_linux-boun...@list.valvesoftware.com > > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics > > > > Sent: Tuesday, June 18, 2013 9:42 PM > > > > To: Half-Life dedicated Linux server mailing list > > > > Subject: Re: [hlds_linux] Policy of Truth: Respawn Times > > > > > > > > I can understand players frustration regarding respawn times, since > > they > > > > want to play, not wait for to play. Arena doesn't get much love due > to > > > > this. But the regular player doesn't understand that maps do not work > > as > > > > they should witn such respawn that they expect. > > > > > > > > Also I just think it's unfair for other people who run servers to > have > > > > these servers that have instant or faster spawn in quiickplay cycle > > > > along with the rest of us. > > > > > > > > -ics > > > > > > > > Gordon Reynolds kirjoitti: > > > > > I can see respawntimes are a hard one to easily verify, you have to > > > join > > > > > the server yourself, and most new users have no concept of what a > > > "normal > > > > > respawn" time is. I cannot tell you how many times I've seen people > > > type > > > > > something along the lines of, "wtf is with this respawn, 20 > seconds? > > > I'm > > > > > out" and then just leave. > > > > > > > > > > > > > > > On Tue, Jun 18, 2013 at 11:27 AM, ics <i...@ics-base.net> wrote: > > > > > > > > > >> Last time i checked, nearly a month ago, there were several > > > communities > > > > >> having multiple servers that modified respawn times. Either very > > fast > > > or > > > > >> instant. They all were in quickplay participants. I checked and > > > reported > > > > >> each one of them. I'm not sure if they are along anymore or has > > > someone > > > > >> actually gone through reports and removed the servers from > quickplay > > > > >> through penalty ban. > > > > >> > > > > >> -ics > > > > >> > > > > >> Michael Johansen kirjoitti: > > > > >> > > > > >> I don't know whether the plugins are fixed, but I know of many > > > people > > > > >>> that are not subscribed to this list, and are running an old > > version > > > of > > > > >>> some plugin released on AM a couple of months ago which does not > > add > > > > the > > > > >>> tags required. I know the plugin authors have added this feature > > now, > > > > but > > > > >>> who knows, people might not be watching the forums for new > plugins > > as > > > > most > > > > >>> of them are "set and forget". > > > > >>> > > > > >>> From: abdulk...@live.co.uk > > > > >>>> To: > > > > hlds_linux@list.valvesoftware.**com< > hlds_linux@list.valvesoftware.com> > > > > >>>> Date: Tue, 18 Jun 2013 18:47:34 +0100 > > > > >>>> Subject: [hlds_linux] Policy of Truth: Respawn Times > > > > >>>> > > > > >>>> This has been brought up several times but it is only getting > > worse, > > > > >>>> this needs to be addressed. > > > > >>>> > > > > >>>> There are many quickplay-enabled servers out there that change > the > > > > >>>> respawn times without having the 'respawntimes' sv_tag. I have > > used > > > > the > > > > >>>> server-report feature to bring this to Valve's attention only > for > > > > nothing > > > > >>>> to happen after weeks. The amount of servers now doing this has > > only > > > > >>>> increased to the point that when a quickplay-user joins a > > populated > > > > 32/32 > > > > >>>> server, they would complain and leave due to long respawn times > > (not > > > > >>>> realizing that other servers have fast-respawn enabled on > > > quickplay). > > > > >>>> > > > > >>>> Are we to see any enforcement, or should we join the crowd doing > > > this > > > > >>>> considering it is becoming necessary to compete and maintain the > > > > community. > > > > >>>> > > > > >>>> ______________________________**_________________ > > > > >>>> To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > >>>> please visit: > > > > >>>> > > > > https://list.valvesoftware. > > > > **com/cgi-bin/mailman/listinfo/**hlds_linux<https > > > > ://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > > > > >>>> > > > > >>> ______________________________**_________________ > > > > >>> To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > >>> please visit: > > > > >>> > > > > https://list.valvesoftware. > > > > **com/cgi-bin/mailman/listinfo/**hlds_linux<https > > > > ://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > > > > >>> > > > > >> > > > > >> ______________________________**_________________ > > > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > > > >> please visit: > > > > >> > > > > https://list.valvesoftware. > > > > **com/cgi-bin/mailman/listinfo/**hlds_linux<https > > > > ://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > > > > >> > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > > > > > > -- > > - Gordon Reynolds > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux