The srcds_run script is still using the HLDSUpdateTool when using the -autoupdate switch (the script wasn't updated at all as far as I can tell). I took the liberty to merge the current TF2 SteamPipe srcds_run with the provided L4D2 srcds_run and came up with this for the time being: https://gist.github.com/dirkd/e5518c09dc22f45b2a53
SteamCMD also fetches all available executables (for Linux, Windows and OSX) and even hl2.sh and some icon files when updating AppID 222860. Is this intended or just a problem with the appinfo metadata, because appinfo.vdf seems to contain separate content configurations for Windows and Linux (SubAppIDs 222862 & 22863) like it does for TF2 which doesn't show this behavior? On Wed, Jun 26, 2013 at 8:09 PM, Kerry Davis <ke...@valvesoftware.com>wrote: > Hello! > > We have converted Left 4 Dead 2 to be delivered through SteamPipe. > > Next Monday (July 1) servers downloaded with the HLDSUpdateTool will no > longer be compatible. Only the server obtained using SteamCMD will work. > The server is currently available for download; we encourage all server > operators to download and install the server now if you haven't already. > The server is interoperable with the current public Left 4 Dead 2 client. > > The AppID for the SteamPipe version of the server is 222860. > > Instructions for using SteamCMD to update your servers are available here: > https://developer.valvesoftware.com/wiki/SteamCMD > > - Kerry > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux