Using Steam's new Family Sharing feature, Server Bans can be easily bypassed, along with other Steam based bans. This is due to the fact that the launched game doesn't use the owner's Account ID, rather the newly created account id. This impacts CS:GO's banning mechanisms (blocked friends, abandon match timeout), all Community Server based bans, and many other community based stat tracking functions. Bypassing bans has been a rampant problem in TF2 since the game went F2P, and hasn't been addressed since the change.
Please add a Function to any public interface so server operators can get the primary holder AccountID, or glue the Primary User's accountid onto launched games. The former would be nice to preserve the idea of different accounts, but this is a pretty significant problem for everyone going forward... Kyle. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux