I think we have a fix for this that we're going to ship later today.

-Eric


-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.
Sent: Friday, November 01, 2013 11:22 AM
To: 'Half-Life dedicated Linux server mailing list'
Subject: [hlds_linux] Still crashing

We're still seeing crashes on the Halloween map.


        
0       server_srv.so!CTFPlayerShared::OnAddHalloweenGhostMode() + 0xf2
1       server_srv.so!CTFPlayer::Spawn() + 0x100f
2       server_srv.so!CTFPlayer::ForceRespawn() + 0x4f5
3       server_srv.so!CTFPlayer::HandleCommand_JoinClass(char const*, bool) + 
0x88e
4       server_srv.so!CTFPlayer::ClientCommand(CCommand const&) + 0x65d
5       server_srv.so!CTFGameRules::ClientCommand(CBaseEntity*, CCommand 
const&) + 0xd6
6       server_srv.so!ClientCommand(CBasePlayer*, CCommand const&) + 0xe7
7       metamod.2.tf2.so + 0x18f28
8       engine_srv.so!CGameClient::IsEngineClientCommand(CCommand const&) const 
+ 0x145
9       engine_srv.so!CBaseClient::ProcessStringCmd(NET_StringCmd*) + 0x1b


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