Thank you. Do those two fire each time a player passes into and out of the trigger weather a player is already in the trigger or not? That is what I was having a problem with earlier today. Also I would still like some more detailed resources on how to use these things all together.
> Date: Sun, 18 Jan 2009 00:53:12 +0000 > From: [email protected] > To: [email protected] > Subject: Re: [hlmappers] map programming entities > > OnStartTouch > OnEndTouch > > Should get you what your after? > > On 1/18/09, Nathan Voge <[email protected]> wrote: > > > > > > Thank you, but I think you misunderstood. I am talking about using entities > > already in the map to program - not making a new entity. > > > > I want resources on how to use things like these together to different > > things: > > http://developer.valvesoftware.com/wiki/Inputs_and_Outputs > > http://developer.valvesoftware.com/wiki/Logic_timer > > http://developer.valvesoftware.com/wiki/Logic_branch > > http://developer.valvesoftware.com/wiki/Logic_relay > > http://developer.valvesoftware.com/wiki/Trigger_multiple > > > > For example right now I am trying to have any tf2 player enter a > > trigger_multiple to turn on a shield. As long as there is at least one > > player on the trigger the shield will stay up. When no players are on the > > trigger the shield will go down after a certain amount of time. > > > > > > > > > > > Date: Sun, 18 Jan 2009 01:18:35 +0100 > > > From: [email protected] > > > To: [email protected] > > > Subject: Re: [hlmappers] map programming entities > > > > > > > > http://developer.valvesoftware.com/wiki/Your_First_Entity > > > /ScarT (hello Lasershock) > > > > > > 2009/1/18 Nathan Voge <[email protected]> > > > > > > > > > > > Does anyone know of a good site for info on in map programing entities > > and > > > > how to set them up together? Like using the Logic, Math, and other > > entities > > > > and the OI between them. Something With tutorials and examples is much > > > > preferred. Thanks in advance! > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
