ok, thanks On Sun, Jun 7, 2009 at 9:12 PM, Joe W-A <[email protected]> wrote:
> npcs in multiplayer + players are allies = co-op mod. the level design > would > be what would make it like survival. > pretty sure this isn't possible without code. > > 2009/6/8 William Daly <[email protected]> > > > More like l4d survival > > > > On Sun, Jun 7, 2009 at 8:04 PM, Joe W-A <[email protected]> wrote: > > > > > So basically a co-op mod? > > > > > > 2009/6/8 William Daly <[email protected]> > > > > > > > Without scripts, preferably. > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
