Not in HL2DM, you don't.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Ignacio
Gimenez
Sent: Monday, 8 June 2009 5:57 PM
To: [email protected]
Subject: Re: [hlmappers] Making npc's work in multiplayer (hl2dm) and making
all players allies.


It's possible, u need a AI_Relationsip to tell the npcs like or hate the
player(also with a team filter u can make npcs alies for diferents teams)
BUT, you can't do that with combine solidiers or rebels and others humans,
beacause in HL2DM the shared humans anims are made to the player only. the
only way of make that work is recompile the models(the soldiers and/or the
rebels) with included animations or change the name of the included model
anims(in gmod that is the way he do it work but with the players models
instead)

Antilions, Helicopters, Headcrabs, Manhacks, etcs work just fine.

NOT USE ZOMBIES, THEY CRASH THE SERVER...

if u want more info reply. ;)

> Date: Sun, 7 Jun 2009 19:44:44 -0700
> From: [email protected]
> To: [email protected]
> Subject: [hlmappers] Making npc's work in multiplayer (hl2dm) and making
all     players allies.
> 
> Without scripts, preferably.
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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> 

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