For my Awakening mod I have a awakening_sounds.txt that looks like this: ----- Original Message ----- From: "Chris Whiton" <[email protected]> To: "Discussion of Half-Life Mapping" <[email protected]> Sent: Tuesday, November 24, 2009 4:51 PM Subject: [hlmappers] Sound Scripts and Choreography
> Hello once again, haven't heard anything for awhile from the group... I > have > a (hopefully) quick question about creating VERY SIMPLE Choreographed > scenes. I have done all of my voice recording and placed them in the > ep2/sounds folder. I read online at > http://developer.valvesoftware.com/wiki/Soundscript#Custom_Level_Soundscripts > that > you need sound scripts to go along with these files in order for Faceposer > to generate a rather simple lip synchronization. I have so far imported > the > raw file, but I am having trouble getting the lips to look realistic in > any > way. I have not, however, been able to figure out where to put my script > files or if I am doing them right. I know I need one > games_sounds_manifest.txt and for each sound, a soundname.txt. Does anyone > have an example manifest and sound text that I can reference as well as > the > exactly folder location of where to put these? It would > be extremely appreciated. What I am trying to make is a simulation where > the > player is interviewing another NPC. Therefore, I am not interested in > movements or anything else, just voice and lip movement. Thanks in > advance! > > > > -Christopher J. Whiton > --------------------- > Game Design and Development Student (4th Year) > Southern New Hampshire University > > Portfolio: www.cjwhiton.com > Graphic Design: www.stormravengraphics.com > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
