You can do some wacky stuff with the colour correction UI. 2009/11/25 Major Johnson <[email protected]>
> Due to an assignment for a class I'm taking, we were messing around with > photoshop filters (here's a > composite< > http://ist2w.kaplan.edu/0904B/IT247-01AU/MajorJohnson/optipalhouse.png>of > the four I played with with some screenshots of my TF2 map), and > looking > at the "glowing edges" result, I wondered, "Would it be possible to play > like that? How trippy would that be?" > > So I suppose the question is, would doing something like that be possible? > I know there's Text Mode Quake, but has anyone done any kind of filtering > for the source client? > > Draco18s > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
