Top right one? That's possible with a shader at least, but that's not really
helpful :o

/ScarT


2009/11/25 Joe W-A <[email protected]>

> You can do some wacky stuff with the colour correction UI.
>
> 2009/11/25 Major Johnson <[email protected]>
>
> > Due to an assignment for a class I'm taking, we were messing around with
> > photoshop filters (here's a
> > composite<
> > http://ist2w.kaplan.edu/0904B/IT247-01AU/MajorJohnson/optipalhouse.png
> >of
> > the four I played with with some screenshots of my TF2 map), and
> > looking
> > at the "glowing edges" result, I wondered, "Would it be possible to play
> > like that?  How trippy would that be?"
> >
> > So I suppose the question is, would doing something like that be
> possible?
> > I know there's Text Mode Quake, but has anyone done any kind of filtering
> > for the source client?
> >
> > Draco18s
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