Yeah, not really bro.

http://developer.valvesoftware.com/wiki/Vrad

- ScarT


On 25 June 2010 16:52, Joe W-A <joewa...@gmail.com> wrote:

> The lighting on models is fine if you compile with the vrad parameter that
> enables lightmapping on static props.
>
> On 26 June 2010 00:48, Tobias Kammersgaard <tobias.kammersga...@gmail.com
> >wrote:
>
> > You should also keep in mind that the lighting on models in Source blows.
> I
> > don't see how using Propper would ever be a good idea.
> >
> > Den 25/06/2010 16.18 skrev "Joe W-A" <joewa...@gmail.com>:
> >
> > Depends entirely on what you're doing with it.
> >
> > On 26 June 2010 00:09, Tobias Kammersgaard <
> tobias.kammersga...@gmail.com
> > >wrote:
> >
> >
> > > Using Propper is like using carve.
> > >
> > > Den 25/06/2010 13.32 skrev "Joe W-A" <joewa...@gmail.com>:...
> >
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