What they said. And it's useful if need to export a template or reference
for remaking it proper in a modelling suite.

On 25 June 2010 16:40, Joe W-A <joewa...@gmail.com> wrote:

> Okay yeah, totally misremembered that.
> Still looks fine with -StaticPropLighting  though.
>
> On 26 June 2010 01:37, Tobias Kammersgaard <tobias.kammersga...@gmail.com
> >wrote:
>
> > Yeah, not really bro.
> >
> > http://developer.valvesoftware.com/wiki/Vrad
> >
> > - ScarT
> >
> >
> > On 25 June 2010 16:52, Joe W-A <joewa...@gmail.com> wrote:
> >
> > > The lighting on models is fine if you compile with the vrad parameter
> > that
> > > enables lightmapping on static props.
> > >
> > > On 26 June 2010 00:48, Tobias Kammersgaard <
> > tobias.kammersga...@gmail.com
> > > >wrote:
> > >
> > > > You should also keep in mind that the lighting on models in Source
> > blows.
> > > I
> > > > don't see how using Propper would ever be a good idea.
> > > >
> > > > Den 25/06/2010 16.18 skrev "Joe W-A" <joewa...@gmail.com>:
> > > >
> > > > Depends entirely on what you're doing with it.
> > > >
> > > > On 26 June 2010 00:09, Tobias Kammersgaard <
> > > tobias.kammersga...@gmail.com
> > > > >wrote:
> > > >
> > > >
> > > > > Using Propper is like using carve.
> > > > >
> > > > > Den 25/06/2010 13.32 skrev "Joe W-A" <joewa...@gmail.com>:...
> > > >
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