and that parameter is... ?

----- Original Message -----
From: Joe W-A <joewa...@gmail.com>
Date: Friday, June 25, 2010 9:52 am
Subject: Re: [hlmappers] Optimization Questions
To: Discussion of Half-Life Mapping <hlmappers@list.valvesoftware.com>

> The lighting on models is fine if you compile with the vrad 
> parameter that
> enables lightmapping on static props.
> 
> On 26 June 2010 00:48, Tobias Kammersgaard 
> <tobias.kammersga...@gmail.com>wrote:
> > You should also keep in mind that the lighting on models in 
> Source blows. I
> > don't see how using Propper would ever be a good idea.
> >
> > Den 25/06/2010 16.18 skrev "Joe W-A" <joewa...@gmail.com>:
> >
> > Depends entirely on what you're doing with it.
> >
> > On 26 June 2010 00:09, Tobias Kammersgaard 
> <tobias.kammersga...@gmail.com> >wrote:
> >
> >
> > > Using Propper is like using carve.
> > >
> > > Den 25/06/2010 13.32 skrev "Joe W-A" <joewa...@gmail.com>:...
> >
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