I can easily work on 90 degree angles, and even 45 degress, building thing
with brushes.  But how on earth do people work on any other angles?  There
are some maps, like koth_Nucleus where big chunks of the map are built on a
non 90, or 45, degree angle.  How can this be possible.  I've been mapping
forever and can't even imagine how they are doing it.  I tried, and
everything just turned into an unmanageable mess.  Anyone have any ideas, or
tutorials I could refer to?

Thanks,
Daryl "RenStrike" Brigner
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