Hi all,

a bold question:
What is the difference between the lightning fast "Fast Panorama preview"
window code, and "real stitching" done by hugin?

Background for this question:
You might now that at http://www.DIY-streetview.org I do streetview.
The amount of data to process in unbelievable and nearly impossible to
handle using just a CPU. (Or eight.)
So I am looking for graphic cards and openGL to speed things up a lot.

Does hugin already use openGL for the Fast Panorama preview window?
Can that code be used to "stitch" full size streetviews a lot faster?

Obviously the image displayed as a "Fast Panorama preview" is both smaller
and not as good as the real stitched panorama
But pixel position is perfect. There even is some photometrics already.

So what is actually missing?

Can the missing part be done in openGL to be very fast too?
How much code needs to be written?
Given that one can code for openGL:
How hard is it?
How long would one need to do this?

Thanks,
Jan


-- 
http://www.DIY-streetview.org

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