Well, google street view is completely full of parallax errors and its not a problem. We are still able to know the places where we want to go before going there. Its ok for its objective, isn't it?
[ ]s, Carlos. 2011/5/22 kfj <_...@yahoo.com> > On 22 Mai, 12:03, Felix <rhou...@gmail.com> wrote: > > > > I find that some multi camera panorama system like Ladybug has no > > these kind of parallax error? > > Or they just use software correction? > > no idea. The only way to avoid parallax is to not move your optical > system's no-parallax-point. That's why panoramas are usually done > sequentially. If you use several cameras, there is no way to make them > all share a NPP, but multi-camera designs of course try and arrange > the cameras so that their respective NPPs are as close as possible. If > you can't accept the parallax, you need to use a very wide angle lens > and capture the scene in a single shot. If the optical system is good > and the sensor has high resolution, I think this is preferable anyway. > Consider spherical mirrors and friends. > > > By the way, with Hugin, XYZ Z is for mosaics of images of plane > > surfaces. But why it's not for 360 degree panoramas? For Hugin nona, > > it's just put multi image together with lens correction like plane > > surfaces? > > It's not there because noone has implemented it. If you make > simplifying assumptions along the lines of the images being flat on > the inside of a spherical surface and the viewpoint change consists in > looking on that spherical surface from some other place than the > sphere's center, you may succeed partially. But it won't help against > parallax, which is the main problem with a changed viewpoint. In > mosaics, the simplifying assumption is that your images are of a flat > surface, that's why it works there, but as soon as your subject isn't > flat it runs into problems as well. Consider > > http://wiki.panotools.org/Stiching_a_photo-mosaic > > In the end, with a multi-camera setup you'll usually end up with your > problem: > 'When I correct "near area", then "far area" incorrect. And correct > "far area", then "near area" incorrect.'. > When I'm confronted with this problem, I usually go for 'far area > correct', since I do landscapes. I keep control points from just below > the horizon to the sky and optimize with them, then let the stitcher > do it's best job. Never mind a few mistakes in the floor. > > Kay > > -- > You received this message because you are subscribed to the Google Groups > "Hugin and other free panoramic software" group. > A list of frequently asked questions is available at: > http://wiki.panotools.org/Hugin_FAQ > To post to this group, send email to hugin-ptx@googlegroups.com > To unsubscribe from this group, send email to > hugin-ptx+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/hugin-ptx > -- You received this message because you are subscribed to the Google Groups "Hugin and other free panoramic software" group. A list of frequently asked questions is available at: http://wiki.panotools.org/Hugin_FAQ To post to this group, send email to hugin-ptx@googlegroups.com To unsubscribe from this group, send email to hugin-ptx+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/hugin-ptx